HexSphere is the national tabletop game of the Holy Federation of Qualia.
NUMBER OF PLAYERS:
2, 3, 4 or 6.
CONTENT:
- 1 game board divided in 398 hexagonal tiles.
- 1 spherical piece.
- 216 small round pieces (36 red ones, 36 yellow ones, 36 green ones, 36 cyan ones, 36 blue ones and 36 magenta ones).
PREPARATION:
1) Place the spherical piece on the board's central tile.
2) In alphabetical order, each player chooses a color in such a way that the chosen colors match one of the following combinations:
- Red-Cyan
- Yellow-Blue
- Green-Magenta
- Red-Green-Blue
- Yellow-Cyan-Magenta
- Red-Yellow-Cyan-Blue
- Red-Green-Cyan-Magenta
- Yellow-Green-Blue-Magenta
- Red-Yellow-Green-Cyan-Blue-Magenta
3) Each player sits around the game board on the side of the tiles of the chosen color.
4) Each player takes all pieces of the chosen color.
DEFINITIONS:
Platform := The game board.
Tile := Each one of the game board's tiles.
Base (of a player) := The corner tile of the color chosen by that player.
Sphere := The spherical piece.
Disk (of a player) := Each one of the small round pieces of the color chosen by that player.
Looking (disk) := When that disk and the sphere are on the same line of adjacent tiles and there are no other disks between them.
RULES:
- TURN ORDER:
Red player -> Yellow player -> Green player -> Cyan player -> Blue player -> Magenta player -> (...)
- TURN PHASES:
1) The current player places 1 of his/her disks on a tile at his/her choice with no other disks.
2) The current player chooses one of his/her looking disks that was not already chosen this turn, then moves the sphere towards that disk. This action is repeated until no more disks can be chosen.
- Whenever the sphere is on the same area of a disk, the sphere is placed on that disk.
CONCLUSION:
The game can end in 2 ways:
A) When the Sphere reaches one of the platform's outermost tiles.
B) At the end of the turn in which the last disk is put on the board.
In case A), the player whose base is closer to the Sphere wins, and all others lose.
In case B), players are ranked in order from the one whose base is closer to the Sphere to the one whose base is farther.